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Nautilus 1994 August
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Nautilus CD Magazine Volume 4-8 August 1994 Windows Edition.mdf
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setup
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autodesk
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readme.txt
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1991-10-14
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Autodesk MCI Animation Driver
Full Screen:
In order to use the 320x200 fullscreen feature on VGA displays, the
WIN.INI file must be updated. The following lines should be added.
[AAPLAY Animation]
FullScreen=AAVGA.DLL
Other settings in the [AAPLAY Animation] Section:
DualScreen=xxx: Can be yes or no. No indicates that windows is using
the VGA, and the full screen driver must share the VGA with windows.
Yes indicates that the Windows is using a monitor other than the VGA
and the driver does not need to share the VGA with Windows. Default
is no.
HardwareDirect=xxx: Can be yes or no. Yes causes the full screen
driver to directly access the VGA hardware for playing the animation.
No causes the full screen driver to use the Microsoft supplied
DisplayDIB function to play the animation. DisplayDIB is supposed to
be version independant, but it disables all Windows tasks other than
the current task, which causes MCI sound to fail. Default is yes.
Implementatin Dependant Behavior
The install sets the Autodesk Animation Driver as Animation1.
capability: returns driver capabilities
can eject - returns false
can play - returns true
can record returns false
can reverse - returns false
can save - returns false
can stretch - returns false
compound device - returns true
device type - return "animation"
fast play rate - returns 25
normal play rate - returns 15
has audio - returns true
has video - returns true
slow play rate - returns 8
uses files - returns true
uses palettes - returns false
windows - returns 8
close: Closes the animation
info: returns animation information
file - returns animation name
product - returns "Autodesk Animator (TM) Animation"
window text - returns current animation caption
open: opens an animation
alias xxxx - sets alias
nostatic - returns not supported error
parent hwnd - set parent window. If hwnd is 0, will create
a full screen animation
shareable - returns not supported error
style xxxx - sets animation window style
type xxxx - sets MCI type to animation
pause: Pauses playing animation
play: plays an animation
fast - plays animation at twice designed speed.
from xxx - starts animation at frame xxx.
to xxx - stops animation at frame xxx.
reverse - returns not supported error.
scan - returns not supported error.
slow - plays animation at half designed speed.
speed xxx - playes animation at requested speed.
put: places the animation on the screen. Default centers animation
on screen.
destination at x y h w - positions animation on screen.
source at x y w h - sets visible portion of animation.
souce at 0 0 0 0 will show entire
animation.
realize: returns not supported error.
set: Sets driver items. Returns not supported except for:
time format frames - time format must be frames.
status: returns status of animation
current track - returns 1
forward - returns true
length - returns length of animation in frames. Not supported
for animation scripts.
media present - returns true
mode - returns "pause", "play" or "stop"
number of tracks - returns 1
palette handle - returns not supported error
position - returns current position. Not supported for
animation scripts.
ready - returns true
speed - returns animation speed.
time format - returns "frames"
window handle - return animation Window handle.
step: Steps animation
reverse - returns not supported error
by xxxx - steps xxxx frames. Default is 1.
stop: Stops animation.
update: returns not supported error.
where: returns current animation positions
destination - returns animation position on screen.
source - returns visible animation area.
window: changes state of animation window.
handle xxxxx - returns not supported, unless xxxxx is
default.
state xxxx - changes window state.
text xxxx - changes window caption.